ABOUT ME
Hi, I’m Carl—a Principal Modeling Artist with extensive experience in the VFX industry. I’ve contributed to films like Fate of the Furious, Spiderman: Homecoming, Power Rangers, Ready Player One, Maya and the Three, and The Monkey King, creating characters, creatures, props, and environments.
After working in animation and film, I embarked on a new venture in 2021 by joining ApeSquared, where I’ve been involved in developing the game, “Above Land” from the ground up.
Originally rooted in photography and visual arts in Toronto, I shifted from a potential path in teaching to a career in computer graphics and haven’t looked back—constantly exploring new tools, teams, and creative challenges.


